Do you want an ending of the quest where all parties are happy (or at least, 99%)? Then cut off the Deserter Camp power, but get them to go to Edgewater (bonus if you can convince Reed to let them in). I can explain more, if you want
What's on your mind?
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So, is the game supposed to be a narrative critique of Capitalism as a system, or just a critique of people who abuse it for their own gains? I honestly can't 100% tell.
Is the game worth playing for someone who plays fallout and what would be the best starter path to take?
Since your character got TTD due to your extended hibernation wouldn’t that mean that other people on the Hope could also develop it and seeing as your character would be a familiar face in this unknown solar system and your knowledge of it would draw them to you making your character the most powerful and influencial person in Halcyon.
Hello
I've started a new playthrough and I want to know what is regarded as the best science weapons in game? Including the DLC's
I’m really struggling to find and of the required goggles does anyone know where they are suppose to be
what dose If The Hope was skipped to Tartarus or Terra 2 mean on Brave New World page
198 Votes in Poll
For me it's three guns that take the top spots
1. T&L's simply the best Hunting Rifle in Halcyon, gyro sight to make it an iron sighted bolt action, then magnum and speedy mate barrel to give me 9 bullets total and a slightly faster cycling action. Like some world war one/two infantry rifle, high mag count and speedy cycling makes me think of a Lee Enfield.
2. Hammersmith's Heavy machine gun, with a sure n straight barrel and magnum, more bullets and now with the barrel mod it's actually accurate!
3. Spacer's Choice's legendarily iconic light pistol, compact cool looking and pretty punchy to boot, works great with no mods just classic old starter pistol. I've got the same love for it as I do a Colt N99 or '10mm pistol' from the Fallout universe, "good old reliable". Well the light pistol may not be good, or realiable, but it is old. Only Spacer's Choice gives you one out of the three, because that's what you pay for, it's not the best choice it's Spacer's Choice!
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The roundtable for Videogames is a great opportunity to show some love for Parvati!
Look forward to seeing you there! :D Feel free to share this post and/or comment on the original blogpost!
Hi my names shi shi I’m kinda new here and I was wondering if you can befriend macreed?also Parvati,whatever I’m kinda tired
🥱
What's the worst sounding theme song between all the corporations?
Does the game change if you turn in Welles as opposed to working with him?
That post is locked, so I cannot reply to it. I just wanted to say a quick thanks for the response (and the links to the standards), and that I am quite happy with the decision. I will not be bringing it up for further discussion in the forums.
I am going to look over the edits I have made to ensure I have not broken any other guidelines.
I have noticed many redirect pages that I consider to be "duplicates" of the source page. I think an example will best explain this. The following two pages have identical names:
You can see here that the 'BOLT-52 cartridge' redirect page has the exact same wording as the source page: 'BOLT-52 Cartridge'. The only difference is the case of one of the letters. The search functionality on Fandom does not require this. Even a search for 'bolt-52 cartridge', in all lowercase letters, will find the main page.
This is resulting in inconsistent use across the wiki, and the inconsistency can even manifest on the very same page. Do we use the redirect page, or do we use the source page? For example, https://theouterworlds.fandom.com/wiki/BOLT_With_His_Name uses both the redirect page (with the lowercase 'c') and the source page (with the capitalized 'C') at the same time. At the time of this post, the redirect page is used in the Synopsis section, and the actual page is used in the Walkthrough section.
In situations such as this, my preference is to remove any references to the redirect page and mark it for deletion. In the example above, I would like to edit the quest page to only reference the source page. At that point, the redirect page would no longer be referenced anywhere else in the wiki, and I would then mark it for deletion.
Doing so would not affect our users' ability to search, it would remove an unnecessary redirect page, and I feel it would improve the consistency of the wiki.
My understanding of redirect pages is that they are specifically for cases where a page has multiple, valid names. Think of a redirect page for Darth Vader linking to Anakin Skywalker on Wookieepedia, or a redirect page for Ruth Bellamy linking to Halcyon Helen on our wiki.
This would likely be quite an undertaking, and I have no desire to cause stress on the administrators if said undertaking is considered vandalism.
111 Votes in Poll
Yesterday I beat the game. It was really enjoyable I can't wait for TOW 2.
So in my experience, i sided with everyone. Meaning when there are two conflicting factions, I did quests for both of them and used my reputation to join them together. Setting their differences aside, IF possible.
But I ultimately chose to side against the board. I don't think it's possible to convince the Board and everyone else to lay down their guns and hug instead.
My favorite faction? Probably SubLight even though I hated the outcome of the last guest.
My favorite companion for sure was Pavarti. Even though her companion quest took me days to finish, the result was sweet.
My stats were in long guns, so I had one rifle for every ammo type + a heavy weapon like a flamethrower or LMG if things were getting too rougg. I ultimately sold that heavy weapon because it became obsolete compared to my rifles.
My end game loudout was the SubLight Assualt Rifle, Mind Control ray, and the Euthanasia Kit. What I really wanted was the Pauper Popper instead of the Mind Control but to get it you have to do quest for the Board and at that point I was already enemies lol
I wore my Hibernation suit the whole game. When i found the hibernation helmet, I wore that too the rest of the game.
Edit: i put all 6 points into perception and intel, picked Tech and Stealth skills, and picked elevator engineer (+1 Engineer)
My character was so broken with lockpicks. It never asked to use a Mag-pick, and when it did, it only asked for 1-3 lol
Once you get to Tier 3 for perks, there's one called "BOOM, HEADSHOT!"
It might be coincidence, but do you think its a reference to this?