Engineering reduces the resources needed to repair your weapons and armor, as well as reducing the cost to mod weapons and armor.
- 20 NOVICE: Field Repair: Repair Weapons and Armor in the Inventory
- 40 COMPETENT: Break Down weapons and armor for a 20% Chance to extract a Basic Mod
- 60 ADEPT: 20% Chance items you Repair will become Pristine, increasing Value and Durability
- 80 EXPERT: Break Down weapons and armor for a 10% Chance to extract a Rare Mod
- 100 MASTER: Damage vs Automechanicals +20%
Community content is available under CC-BY-SA unless otherwise noted.