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Engineering reduces the resources needed to repair your weapons and armor, as well as reducing the cost to mod weapons and armor.

DescriptionEdit

  • 20 NOVICE: Field Repair: Repair Weapons and Armor in the Inventory
  • 40 COMPETENT: Break Down weapons and armor for a 20% Chance to extract a Basic Mod
  • 60 ADEPT: 20% Chance items you Repair will become Pristine, increasing Value and Durability
  • 80 EXPERT: Break Down weapons and armor for a 10% Chance to extract a Rare Mod
  • 100 MASTER: Damage vs Automechanicals +20%
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