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The Geothermal Power Plant, also called the Edgewater Geothermal Plant and the Emerald Vale Geothermal Plant, is a location in the Emerald Vale. It is the only source of power for Edgewater and the Emerald Vale Botanical Labs.

Background[]

The power plant is currently under security lockdown due to an apparent malfunction in the automechanicals which guard the area, causing them to target and fire upon all the human inhabitants in the area.[1][2] It is likely that the malfunction was deliberate due to the power plant's poor profitability, despite manager Juno Braden's best attempts to reassure Spacer's Choice of the power plant's value. Shortly before the incident, Spacer's Choice took out a significant insurance policy against the plant and deployed a team of engineering specialists to refit the plant's population of automechanicals.[3] These technicians modified the automechanicals' logic modules by installing a kill-on-sight contingency.[4] One of the power plant's mechanics, Chester Higgins, grew suspicious when he found evidence of these modifications but was told by his supervisor to not worry about it.[5]

The power plant draws its power from the heat of a nearby volcano.

Layout[]

Exterior[]

The power plant is surrounded by a fence with two electrical gates that cannot be passed through. There are two ways to enter the area - either by passing through a broken section of fence on the northeastern side of the area, or by crawling below the northwestern portion of the fence. The gates can be deactivated by using a terminal in a guard post near one of the entrances.

Mechanical sentries, mechanical guardians and a combat drone patrol the plant's exterior and are all hostile on sight. There are also many corpses and automechanical remains littered around the plant's exterior which can be looted.

There are two doors which lead into the power plant.

Interior[]

Mechanical sentries, mechanical guardians, and combat drones patrol the facility, and many dead workers and mechanicals are found laying on the floor. The entrance room contains a vending machine on the left, and a side room to the right that can be entered through the window or a door in the back. In the side room is a terminal, a bin, and on the desk is a bypass shunt, Pep Pills, and Skin-Tuf Salve. In the next room, on a shelf is an Ambidextrine, and Dervish Mist and heavy ammo on some crates. To the right and up the stairs is a locked (20/30) door. Inside is a terminal, and a revolver in the desk drawer beside it. Further in is a balcony with a bin, energy cells, and a ladder that goes back down.

Past the stairs on the right is the main control room. A Focusitol capsule and Hardineram Elixir are on the table across from the Master Control Terminal. The Geothermal Passcode is required to access it, and in order to redirect power, the Stranger must activate 3 electrical track switches.

Downstairs from the previous room there are lockers to the right, and to the left is the security office, with one locked door (30/40/Geothermal Security Chief's Keycard), and one unlocked. The unlocked room has a terminal, locker (20/25), bin, mag-pick, Stimu-Lotion, and Verity's Breath Inhalant. The locked room contains two bins, the Corrupted Logic Module, mag-picks, Adreno, Adrena-Time, and armor parts.

Further in there is a platform with a barred door on the left, and stairs to the right. Beneath the pipes are a bin, and Spacer's Chaw. On the right is a door to the room with the first switch. There's a bathroom next to the switch containing Lubrinesine Spray, riot control armor, Ambidextrine, and lockers. The door across from the room's entrance has a terminal, bin, and the Hastily-Written Note. The stairs up lead to a platform that crosses the room. Going straight there is a barred door, and on the right is a room with a locked terminal (62/78/Chester's Passcode) and the corpse of S. Tanaka, which contains the Geothermal Security Chief's Keycard.

The stairs down lead back to the first switch room, and on the left is the geothermal core, where Chester Higgins can be found. He can give you his passcode, and next to him is an impact hammer, Auntie-Biotics Creme, Energizing Ointment, and the Guide to Mechanical Engineering: Volume 3. On the second floor, there is a door to steam distribution control, where there is a terminal that allows you to turn them off, and a workbench. Up the stairs or ladder is the second switch. The next room has the third switch on a platform, and two barred doors. The left leads to the room with the first switch, and the second leads to the entrance.

Related quests[]

NPCs[]

Other

Enemies[]

Mechanical
Ambient Creatures

Companion comments[]

  • Parvati: "I always wanted to poke around in here."
    • (entering the plant) "The control room should be off to the right. I hope we're doing the right thing."
    • (entering the plant prior to speaking with Adelaide) "Um, Mr. Tobson said to talk with Ms. McDevitt before doing anything here."
    • (attempting to divert power before flipping the switches) "Three switches. That'll be easy enough."
    • (activating first switch) "Just two more. What'll happen to Ms. McDevitt's folk, if we send power to the vale?""
    • (activating the second switch) "One to go. If we send the power to Ms. McDevitt, what happens to the vale?"
    • (activating the final switch) "That's the last. I'm not sure what the right is. All's I know is the decision's final."
    • (entering Steam Distribution Control) "Mind the steam. You're liable to get scalded."
    • (entering the main control room during Comes Now the Power) "Once we do this, there's no going back."

Gallery[]

References[]

  1. Security Office Terminal, Access: Automated Message 006, Geothermal Power Plant (Emerald Vale)
  2. Chester Higgins, on what happened to the power plant, Geothermal Power Plant
  3. Manager's Office Terminal, Messages, Geothermal Power Plant (Emerald Vale)
  4. Corrupted logic module (log)
  5. Repair Bay Terminal, Access Repair Log 0020, Geothermal Power Plant (Emerald Vale)
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