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The Loop (Games)
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“That girl and her songs. So eager to learn. So bright-eyed. So... tone-deaf.
„—Graham
Huxley is a runner for the Iconoclasts.
Background[edit | edit source]
Huxley is a runner for the Iconoclasts, entrusted with delivering rollers for a broken printing press Graham had ordered. Unfortunately, while she and her group were scavenging the ruins of Stellar Bay a mantiqueen followed by raptidons appeared and she was locked inside ARMS building by one of her friends for her protection.
The Stranger has an option to help young damsel in distress and let her out.
Interactions with the player character[edit | edit source]
Available interactions with Huxley | |
---|---|
Companion | Conversation |
✘ | ✓ |
Quests | Merchant |
✓ | ✘ |
- After Huxley has returned to Amber Heights, the Stranger can repair her terminal and receive a reward of 375 bits and an increase in Iconoclasts Reputation for their efforts.
Related quests[edit | edit source]
- BOLT with His Name: Huxley is locked in the room which contains the BOLT-52 Cartridge which the Stranger has been asked to retrieve.
Notes[edit | edit source]
If the Stranger decides to follow Huxley after she was freed, she will go downstairs, jump over metal crates, turn right and vanish. She will reappear in Amber Highs next time The Stranger visits.
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