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Martin Abernathy is a resident of Edgewater.

Background[]

Paranoid and a well-known hypochondriac,[1] Martin believes that he has the plague and is close to death. He has attempted to self-medicate with Adrena-Time but hasn't felt a difference and thinks that he needs something a little stronger. He is afraid of being reported to either Reed Tobson or Constable Reyes and being thrown in the sick house.

Player Interactions[]

Available interactions with Martin Abernathy
Companion Conversation
Quests Merchant
Companion interactions
Ellie Felix Nyoka
Max Parvati SAM


Related Quests[]

Notable Items[]

Notes[]

  • If the Stranger is wearing rebuilt mining gear Martin will mistake them for a marauder, which grants access to a Handguns (1) dialog option, allowing him to be threatened before he realizes the Stranger is actually not a marauder. If the Stranger has below average Intelligence they will have a Dumb dialogue option instead.

References[]

  1. Esther Blaine, on Martin Abernathy, Edgewater
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