"Welcome to Perk Selection. On this screen you can choose which Perks to buy with your Perk Points. You get a new Perk Point to spend every 2 levels. You can also acquire Perk Points through gameplay, such as accepting a Flaw. Acquiring 5 new perks makes the next tier of perks available to you!" Auntie Cleo

Perks are a way to customize your character to fit your playstyle.

For every 20 points you put into a Skill, you get to pick a Perk. Perks can also be earned by accepting Flaws, which are separate, negative attributes.

There are three tiers of perks. The second tier is unlocked by acquiring five perks from Tier 1, and the third tier is unlocked by acquiring 10 perks from the previous tiers.

All PerksEdit

Name Tier Effects
A Few Bits More 1 Vendor Ammo +100%
All For One 1 XP from companion kills +25%
Cheetah 1 Sprint speed +20%
Harvester 2 15% health restored on kill
High Maintenance 1 Equipment durability loss -25%
Hoarder 2 Consumable weight -50%
Lone Wolf 1 Additional 25% damage when travelling alone
Pack Mule 1 Carry weight +50
Pack of Pack Mules 2 Companion carry capacity +40
Precision 1 Companion Crit Change +15%
Quick and the Dead 1 TTD recharge rate + 50%
Resilient 1 Base armor +10
Rolling Thunder 2 Companion ability cooldown reduced by 20% on kill
Run and Gun 2 65% movement penalty to accuracy
Scanner 2 Headshot/Weakspot damage +20%
Slow The World 1 TTD meter max +25%
Snake Oil Salesman 2 Vendor buying price +20%
Soliloquy 2 Dialog +10
Speed Demon 2 TTD movement speed + 25%
Strider 1 Walk speed +25%
Tag Team 2 Companion ability reset chance +25% on companion ability use
The Collector 2 Interactive object highlight range +5 meters
The Negotiator 1 Vendor Surcharge -25%
The Reaper 2 TTD +25 on kill
Tit for Tat 3 15% melee damage returned as health
Toughness 1 Base Health +50%
Traveler 1 Fast travel when encumbered
We Band of Brothers 2 Companion ability cooldown reset +25%
Weird Science 2 Science weapon damage +50%
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